247 lines
5.7 KiB
C
247 lines
5.7 KiB
C
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <graph.h>
|
|
#include <time.h>
|
|
#define CYCLE 10000L
|
|
|
|
|
|
int seconde=0;
|
|
int minute=0;
|
|
int seconde_actuel=0;
|
|
int old_seconde=0;
|
|
char timer[6];
|
|
unsigned long int suivant;
|
|
|
|
/*fin de jeu*/
|
|
int go_on=1;
|
|
|
|
/*serpent*/
|
|
int serpent;
|
|
int x = 600;
|
|
int y = 400;
|
|
int direction = 4;
|
|
int t;
|
|
|
|
int segment=10;
|
|
int i=0;
|
|
int pos_x[60];
|
|
int pos_y[60];
|
|
int old_x[60];
|
|
int old_y[60];
|
|
|
|
int last_direction = 0;
|
|
|
|
int p=0;
|
|
int pp=0;
|
|
int pomme, pommex[5], pommey[5];
|
|
int fond;
|
|
|
|
int nombre;
|
|
char score[4];
|
|
|
|
int murx[50];
|
|
int mury[50];
|
|
int mur;
|
|
|
|
void DessinerScene(){
|
|
snprintf(timer,6,"%02d:%02d", minute ,seconde);
|
|
ChoisirCouleurDessin(CouleurParComposante(91,222,122));
|
|
RemplirRectangle(20,20,1160,700);
|
|
ChoisirCouleurDessin(CouleurParComposante(255,255,255));
|
|
serpent=ChargerSprite("../img/serpent.png");
|
|
fond = ChargerSprite("../img/fond.png");
|
|
mur = ChargerSprite("../img/mur.png");
|
|
|
|
for (i = 0; i < segment; i++){
|
|
AfficherSprite(serpent, x-(i*20), y);
|
|
pos_x[i]=x-(i*20);
|
|
pos_y[i]=y;
|
|
old_x[i]=pos_x[i];
|
|
old_y[i]=pos_y[i];
|
|
}
|
|
srand(time(NULL));
|
|
pomme=ChargerSprite("../img/pomme.png");
|
|
for (p = 0; p < 5; p++) {
|
|
pommex[p] = ((rand() % (55)+1)*20);
|
|
pommey[p] = ((rand() % (35)+1)*20);
|
|
AfficherSprite(pomme, pommex[p],pommey[p]);
|
|
}
|
|
for(i=0; i<30; i++){
|
|
murx[i] = ((rand() % (55)+1)*20);
|
|
mury[i] = ((rand() % (35)+1)*20);
|
|
AfficherSprite(mur, murx[i], mury[i]);
|
|
}
|
|
}
|
|
void Score(){
|
|
nombre= (segment-10)*10;
|
|
snprintf(score,4,"%04d0", nombre);
|
|
ChoisirCouleurDessin(CouleurParNom("black"));
|
|
RemplirRectangle(1100,700,1200,800);
|
|
ChoisirCouleurDessin(CouleurParNom("white"));
|
|
EcrireTexte(1000,760,"Score: ",2);
|
|
EcrireTexte(1100,760,score,2);
|
|
}
|
|
void Update_Timer(){
|
|
snprintf(timer,6,"%02d:%02d", minute, seconde);
|
|
ChoisirCouleurDessin(CouleurParComposante(0,0,0));
|
|
RemplirRectangle(10,700,12000,800);
|
|
ChoisirCouleurDessin(CouleurParComposante(255,255,255));
|
|
EcrireTexte(50,760,"time: ",2);
|
|
EcrireTexte(120,760,timer,2);
|
|
}
|
|
|
|
void Update_Serpent(){
|
|
AfficherSprite(fond, pos_x[segment-1], pos_y[segment-1]);
|
|
AfficherSprite(serpent, pos_x[0], pos_y[0]);
|
|
for (i=1 ; i<segment ; i++){
|
|
pos_x[i]=old_x[i-1];
|
|
pos_y[i]=old_y[i-1];
|
|
AfficherSprite(serpent, pos_x[i], pos_y[i]);
|
|
}
|
|
old_x[0]=pos_x[0];
|
|
old_y[0]=pos_y[0];
|
|
for (i=1 ; i<segment ; i++){
|
|
old_x[i]=pos_x[i];
|
|
old_y[i]=pos_y[i];
|
|
}
|
|
|
|
}
|
|
|
|
void Collision_Serpent(){
|
|
int bombe;
|
|
bombe = ChargerSprite("../img/bombe.png");
|
|
/*Serpent contre coté*/
|
|
if (pos_x[0] >1160 || pos_x[0]<=20){
|
|
ChoisirCouleurDessin(CouleurParNom("red"));
|
|
RemplirRectangle(pos_x[0],pos_x[0], 20,20);
|
|
go_on=0;
|
|
}
|
|
/*Serpent contre coté*/
|
|
if (pos_y[0]<40 || pos_y[0] >=700){
|
|
ChoisirCouleurDessin(CouleurParNom("red"));
|
|
RemplirRectangle(pos_y[0],pos_y[0], 20,20);
|
|
go_on=0;
|
|
}
|
|
/*Serpent contre Serpent*/
|
|
for (i = 1; i < segment; i++) {
|
|
if (pos_x[0] == pos_x[i] && pos_y[0] == pos_y[i])
|
|
go_on = 0;
|
|
}
|
|
/*Serpent contre mur*/
|
|
for(i=0; i<30;i++){
|
|
if(pos_x[0] == murx[i] && pos_y[0] == mury[i]){
|
|
AfficherSprite(bombe, murx[i], mury[i]);
|
|
go_on=0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Timer(){
|
|
if(Microsecondes()> suivant){
|
|
suivant = Microsecondes()+CYCLE;
|
|
seconde_actuel = (suivant/1000000)%10;
|
|
if(seconde_actuel !=old_seconde){
|
|
old_seconde = seconde_actuel;
|
|
if(seconde == 59){
|
|
minute=minute+1;
|
|
seconde=0;
|
|
Update_Timer();
|
|
}else;{
|
|
seconde = seconde+1;
|
|
Update_Timer();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Controle() {
|
|
while(ToucheEnAttente()) {
|
|
t = Touche();
|
|
switch(t) {
|
|
case XK_Left:
|
|
if (last_direction != 4) {
|
|
direction = 3;
|
|
}
|
|
break;
|
|
case XK_Right:
|
|
if (last_direction != 3) {
|
|
direction = 4;
|
|
}
|
|
break;
|
|
case XK_Up:
|
|
if (last_direction != 2) {
|
|
direction = 1;
|
|
}
|
|
break;
|
|
case XK_Down:
|
|
if (last_direction != 1) {
|
|
direction = 2;
|
|
}
|
|
break;
|
|
case XK_Escape:
|
|
direction = 0;
|
|
go_on = 0;
|
|
break;
|
|
case XK_p:
|
|
direction = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Serpent() {
|
|
if (direction == 1 && direction != 2 ){
|
|
pos_y[0]=old_y[0]-20;
|
|
}
|
|
if (direction == 2 && direction != 1) {
|
|
pos_y[0]=old_y[0]+20;
|
|
}
|
|
if (direction == 3 & direction != 4) {
|
|
pos_x[0]=old_x[0]-20;
|
|
}
|
|
if (direction == 4 && direction != 3) {
|
|
pos_x[0]=old_x[0]+20;
|
|
}
|
|
|
|
for(p=0; p<6; p++){
|
|
if(pommex[p]==pos_x[0] && pommey[p]==pos_y[0]){
|
|
segment+=2;
|
|
pommex[p] = ((rand() % (60)+1)*20);
|
|
pommey[p] = ((rand() % (27)+1)*20);
|
|
}
|
|
}
|
|
|
|
Update_Serpent();
|
|
Collision_Serpent();
|
|
usleep(100000);
|
|
|
|
}
|
|
|
|
void Pomme(){
|
|
|
|
for(pp = 0; pp < 5; ++pp){
|
|
AfficherSprite(pomme, pommex[pp], pommey[pp]);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
int main(){
|
|
|
|
InitialiserGraphique();
|
|
CreerFenetre(350,100,1200,900);
|
|
EffacerEcran(CouleurParComposante(0,0,0));
|
|
suivant = Microsecondes()+CYCLE;
|
|
old_seconde=(suivant/1000000)%10;
|
|
DessinerScene();
|
|
|
|
while(go_on){
|
|
Timer();
|
|
Score();
|
|
Controle();
|
|
Serpent();
|
|
Pomme();
|
|
}
|
|
FermerGraphique();
|
|
return EXIT_SUCCESS;
|
|
} |