Projet-IA-Madelaine/Scripts/MainMenuUI/PlayButtonBehaviour.cs
2024-06-12 21:03:42 +02:00

21 lines
462 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayButtonBehaviour : MonoBehaviour
{
[Header("Player Selection Buttons")]
[SerializeField] Toggle omnicientBot;
[SerializeField] Toggle observerBot;
[SerializeField] Toggle iteratorBot;
[SerializeField] Toggle humanPlayer;
// Start is called before the first frame update
void Start()
{
}
}