21 lines
462 B
C#
21 lines
462 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class PlayButtonBehaviour : MonoBehaviour
|
|
{
|
|
[Header("Player Selection Buttons")]
|
|
[SerializeField] Toggle omnicientBot;
|
|
[SerializeField] Toggle observerBot;
|
|
[SerializeField] Toggle iteratorBot;
|
|
[SerializeField] Toggle humanPlayer;
|
|
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
}
|