25 lines
485 B
C#
25 lines
485 B
C#
using UnityEngine;
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public class HumanPlayerBehaviour : PlayerBehaviour
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{
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protected override sbyte ChooseDirection()
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{
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return Input.GetKey(KeyCode.Space) ? (sbyte)1 : (sbyte)-1;
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}
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protected override bool ChooseIfPlayerIsHuman()
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{
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return true;
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}
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protected override Color ChoosePlayerColor()
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{
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return new Color(255, 255, 255);
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}
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protected override string ChoosePlayerName()
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{
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return "Joueur Humain";
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}
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}
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