Adaptation du test (Board copie la grille) (à tester)

This commit is contained in:
2026-02-05 11:50:15 +01:00
parent 14e5df4332
commit fa578b86d2

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@@ -10,7 +10,7 @@ import fr.iut_fbleau.Avalam.Color;
import org.junit.Before; import org.junit.Before;
import org.junit.Test; import org.junit.Test;
//import org.mockito.Mockito; //À retirer si Mockito absent //import org.mockito.Mockito; //Mockito absent
import static org.junit.Assert.*; import static org.junit.Assert.*;
@@ -25,98 +25,99 @@ public class AvalamBoardTest {
@Before @Before
public void setUp() { public void setUp() {
grid = new Tower[AvalamBoard.SIZE][AvalamBoard.SIZE]; grid = new Tower[AvalamBoard.SIZE][AvalamBoard.SIZE];
// Par défaut, current player sera PLAYER1 via constructeur sans joueur
board = new AvalamBoard(grid); //Création des tours de tests
/* Motif
1,0,2 | 2,0,3
2,1,0 | 2,3,0
0,2,1 | 0,1,1
*/
grid[4][2] = new Tower(2, Color.YELLOW);
grid[6][2] = new Tower(3, Color.RED);
grid[4][3] = new Tower(2, Color.RED);
grid[5][3] = new Tower(3, Color.YELLOW);
grid[5][4] = new Tower(1, Color.RED);
grid[6][4] = new Tower(1, Color.YELLOW);
//Joueur courant initialisé à 1, soit jaune
board = new AvalamBoard(grid); //AvalamBoard copie la grille
} }
/* /*
@Test //À retirer si Mockito absent @Test //Mockito absent
public void nonAvalamPly_returnsFalse() { public void nonAvalamPly_returnsFalse() {
AbstractPly fake = Mockito.mock(AbstractPly.class); // instance non-AvalamPly //Vérifie si l'instance est bien AvalamPly
AbstractPly fake = Mockito.mock(AbstractPly.class); //Crée une instance non-AvalamPly
assertFalse(board.isLegal(fake)); assertFalse(board.isLegal(fake));
}*/ }*/
@Test @Test
public void outOfBounds_returnsFalse() { public void outOfBounds_returnsFalse() {
grid[2][2] = new Tower(1, Color.YELLOW); //Source "out of box"
grid[2][3] = new Tower(1, Color.RED); AvalamPly p = new AvalamPly(Player.PLAYER1, -1, 2, 4, 2);
AvalamPly p = new AvalamPly(Player.PLAYER1, -1, 2, 2, 3);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
AvalamPly p2 = new AvalamPly(Player.PLAYER1, 2, 2, 9, 3); //Destination "out of box"
AvalamPly p2 = new AvalamPly(Player.PLAYER1, 6, 4, 9, 4);
assertFalse(board.isLegal(p2)); assertFalse(board.isLegal(p2));
} }
@Test @Test
public void sameCell_returnsFalse() { public void sameCell_returnsFalse() {
grid[4][4] = new Tower(1, Color.YELLOW); AvalamPly p = new AvalamPly(Player.PLAYER1, 5, 4, 5, 4);
AvalamPly p = new AvalamPly(Player.PLAYER1, 4, 4, 4, 4);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
} }
@Test @Test
public void emptySourceOrDest_returnsFalse() { public void emptySourceOrDest_returnsFalse() {
// source null //Source null
grid[3][3] = null; AvalamPly p1 = new AvalamPly(Player.PLAYER1, 5, 5, 5, 4);
grid[3][4] = new Tower(1, Color.RED);
AvalamPly p1 = new AvalamPly(Player.PLAYER1, 3, 3, 3, 4);
assertFalse(board.isLegal(p1)); assertFalse(board.isLegal(p1));
// dest null //Destination null
grid[5][5] = new Tower(1, Color.YELLOW); AvalamPly p2 = new AvalamPly(Player.PLAYER1, 6, 4, 6, 3);
grid[5][6] = null;
AvalamPly p2 = new AvalamPly(Player.PLAYER1, 5, 5, 5, 6);
assertFalse(board.isLegal(p2)); assertFalse(board.isLegal(p2));
} }
@Test @Test
public void sourceNotOwned_returnsFalse() { public void sourceNotOwned_returnsFalse() {
// current player = PLAYER1 -> color must be YELLOW //Le joueur courant n'est pas rouge
grid[2][2] = new Tower(1, Color.RED); // not owned AvalamPly p = new AvalamPly(Player.PLAYER1, 5, 4, 6, 4);
grid[2][3] = new Tower(1, Color.YELLOW);
AvalamPly p = new AvalamPly(Player.PLAYER1, 2, 2, 2, 3);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
} }
@Test @Test
public void notAdjacent_returnsFalse() { public void notAdjacent_returnsFalse() {
grid[0][0] = new Tower(1, Color.YELLOW); AvalamPly p = new AvalamPly(Player.PLAYER1, 4, 2, 6, 2);
grid[0][2] = new Tower(1, Color.RED);
AvalamPly p = new AvalamPly(Player.PLAYER1, 0, 0, 0, 2);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
} }
@Test @Test
public void sameColor_returnsFalse() { public void sameColor_returnsFalse() {
grid[6][6] = new Tower(1, Color.YELLOW); //La couleur des tours est identique
grid[6][7] = new Tower(1, Color.YELLOW); // same color as source AvalamPly p = new AvalamPly(Player.PLAYER1, 4, 2, 5, 3);
AvalamPly p = new AvalamPly(Player.PLAYER1, 6, 6, 6, 7);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
} }
@Test @Test
public void tooTallAfterMerge_returnsFalse() { public void tooTallAfterMerge_returnsFalse() {
grid[1][1] = new Tower(3, Color.YELLOW); //Hauteur maximale dépassé : 3+3 = 6 > MAX_HEIGHT (5)
grid[1][2] = new Tower(3, Color.RED); // 3+3 = 6 > MAX_HEIGHT (5) AvalamPly p = new AvalamPly(Player.PLAYER1, 5, 3, 6, 2);
AvalamPly p = new AvalamPly(Player.PLAYER1, 1, 1, 1, 2);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
} }
@Test @Test
public void validMove_returnsTrue() { public void validMove_returnsTrue() {
grid[4][4] = new Tower(2, Color.YELLOW); // owned by PLAYER1 AvalamPly p = new AvalamPly(Player.PLAYER1, 5, 3, 4, 3); //Hauteur limite à 5
grid[4][5] = new Tower(2, Color.RED); // opposite color
AvalamPly p = new AvalamPly(Player.PLAYER1, 4, 4, 4, 5);
assertTrue(board.isLegal(p)); assertTrue(board.isLegal(p));
} }
@Test @Test //À vérifier
public void currentPlayerMismatchInPlyDoesNotAffectOwnershipCheck() { public void currentPlayerMismatchInPlyDoesNotAffectOwnershipCheck() {
// Even if AvalamPly is constructed with a player value, isLegal uses board.getCurrentPlayer() //Si le coup est construit avec le mauvais joueur
grid[7][7] = new Tower(1, Color.YELLOW); // owned by PLAYER1 (board default) AvalamPly p = new AvalamPly(Player.PLAYER2, 4, 2, 4, 3);
grid[7][8] = new Tower(1, Color.RED);
// Construct ply with PLAYER2 explicitly — ownership check should still compare to board.getCurrentPlayer()
AvalamPly p = new AvalamPly(Player.PLAYER2, 7, 7, 7, 8);
assertFalse(board.isLegal(p)); assertFalse(board.isLegal(p));
} }
} }