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Regle_coup
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| 32217b8e39 |
@@ -1,23 +0,0 @@
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/**
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* La classe <code>Class</code>
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*
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* @version
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* @author
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* Date :
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* Licence :
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*/
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public class Class {
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//Attributs
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//Constructeur
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public Class() {
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}
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//Méthodes
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//Affichage
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public String toString() {
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return "" ;
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}
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}
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@@ -1,23 +0,0 @@
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import javax.swing.*;
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import java.awt.event.*;
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/**
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* La classe <code>Event</code>
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*
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* @version
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* @author
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* Date :
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* Licence :
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*/
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public class Event implements ActionListener {
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// Attributs
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// Constructeur de l'évennement
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public Event() {
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}
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// Action de l'évennement
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public void actionPerformed(ActionEvent event){
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}
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}
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@@ -1,14 +0,0 @@
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/**
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* L'interface <code>Interface</code>
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*
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* @version
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* @author
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* Date :
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* Licence :
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*/
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public interface Interface {
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//Méthodes
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public void Action() ;
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}
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@@ -1,14 +0,0 @@
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/**
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* La classe <code>Main</code>
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*
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* @version
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* @author
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* Date :
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* Licence :
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*/
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public class Main {
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public static void main(String[] args){
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}
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}
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83
fr/iut_fbleau/Avalam/AvalamBoard.java
Normal file
83
fr/iut_fbleau/Avalam/AvalamBoard.java
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package fr.iut_fbleau.Avalam;
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import fr.iut_fbleau.GameAPI.AbstractBoard;
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import fr.iut_fbleau.GameAPI.AbstractPly;
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import fr.iut_fbleau.GameAPI.Player;
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import fr.iut_fbleau.GameAPI.Result;
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import fr.iut_fbleau.GameAPI.IBoard;
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import java.util.Iterator;
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import java.util.ArrayList;
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import java.util.Deque;
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import java.util.ArrayDeque;
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public class AvalamBoard extends AbstractBoard {
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private int max_height = 5;
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private Result result;
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private boolean gameOver;
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private int array_length = 9;
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private ArrayList<Integer>[][] grid = new ArrayList[this.array_length][this.array_length];
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public AvalamBoard(){
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super(Player.PLAYER1, new ArrayDeque<>());
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//création du tableau
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this.gameOver = false;
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this.result = null;
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}
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@Override
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public boolean isGameOver() {
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return this.gameOver;
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}
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@Override
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public Result getResult() {
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return this.result;
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}
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public boolean In_range(int x_tower_play, int y_tower_play, int x_tower_destination, int x_tower_destination){
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boolean in_table = true;
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if (x_tower_play >= 0 && x_tower_play < 9){
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in_table = false;
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}
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else if (y_tower_play >= 0 && y_tower_play < 9){
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in_table = false;
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}
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else if (x_tower_destination >= 0 && x_tower_destination < 9){
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in_table = false;
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}
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else if (x_tower_destination >= 0 && x_tower_destination < 9){
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in_table = false;
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}
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return in_table;
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}
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@Override
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public boolean isLegal(AbstractPly c, int x_tower_play, int y_tower_play, int x_tower_destination, int x_tower_destination) {
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if (this.gameOver) {
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throw new NullPointerException("Le jeu est terminé");
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}
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if (!(c instanceof NimPly)) {
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return false;
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}
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NimPly coup = (NimPly) c;
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if (coup.getPlayer() != getCurrentPlayer()) {
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return false;
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}
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if (In_range(x_tower_play, y_tower_play, x_tower_destination, x_tower_destination)){
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return false;
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}
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// Vérifier que le nombre d'allumettes est valide
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int nbAllumettes = coup.getNombreAllumettesPrises();
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return // modifier IsgameOver
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}
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}
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