save nickel fenetre+bouton
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c23cf8c655
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32d6ad2eb3
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Avancee.odt
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Avancee.odt
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@ -5,6 +5,7 @@ public class Banniere extends JPanel {
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private FrameJeu fenetre;
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private FrameMenu menu;
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private JButton save;
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private JLabel mines;
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// Définition du constructeur
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public Banniere(int mines, FrameJeu fenetre, FrameMenu menu, Grille grille) {
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super();
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@ -16,6 +17,11 @@ public class Banniere extends JPanel {
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this.setBackground(new Color(0, 236, 96));
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this.setLayout(new BorderLayout());
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// Compteur de mines restantes
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this.mines= new JLabel();
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this.add(this.mines, BorderLayout.NORTH);
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// Bouton pour sauver et quitter
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this.save = new JButton("Sauver et quitter");
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save.addActionListener(new SaveListener(grille, fenetre));
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@ -24,8 +30,7 @@ public class Banniere extends JPanel {
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// Méthode pour afficher le nombre de mines restantes
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public void setMinesLeft(int minesLeft) {
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JLabel mines = new JLabel("Mines restantes : "+Integer.toString(minesLeft));
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this.add(mines, BorderLayout.NORTH);
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this.mines.setText("Mines restantes : "+Integer.toString(minesLeft));
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this.repaint();
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}
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16
Chargement.java
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16
Chargement.java
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@ -0,0 +1,16 @@
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import java.awt.event.*;
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public class Chargement implements ActionListener {
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private FrameMenu menu;
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public Chargement(FrameMenu menu){
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this.menu=menu;
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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this.menu.dispose();
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SaveManager saveManager = new SaveManager();
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SaveManager.SaveData donnees = saveManager.load("Save.txt");
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System.out.println(donnees);
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}
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}
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@ -1,5 +1,6 @@
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import javax.swing.*;
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import java.awt.event.*;
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import java.io.File;
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import java.awt.*;
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// Cette classe à pour but d'afficher un menu et de réagir aux directives de l'utilisateur (lancer le jeu, le quitter...)
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@ -71,7 +72,7 @@ public class FrameMenu extends JFrame{
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JButton newGame = new JButton("Jouer");
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newGame.addActionListener(new NewGameListener(this));
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newGame.setBounds(frameSize.width*10/15, frameSize.height*12/15, frameSize.width/5, frameSize.height/15);;
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newGame.setBounds(frameSize.width*7/10, frameSize.height*12/15, frameSize.width/5, frameSize.height/15);;
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this.add(newGame);
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JButton exit = new JButton("Quitter");
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@ -84,7 +85,14 @@ public class FrameMenu extends JFrame{
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exit.setBounds(frameSize.width/10, frameSize.height*12/15, frameSize.width/5, frameSize.height/15);
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this.add(exit);
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//TODO : Bouton charger
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File save = new File("Save.txt");
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if(save.exists()){
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JButton charger = new JButton("Charger");
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charger.addActionListener(new Chargement(this));
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charger.setBounds(frameSize.width*4/10, frameSize.height*12/15, frameSize.width/5, frameSize.height/15);
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this.add(charger);
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}
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this.setResizable(false);
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this.setVisible(true);
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}
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@ -10,6 +10,8 @@ public class MenuListener implements ActionListener{
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@Override
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public void actionPerformed(ActionEvent event){
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this.menu.setVisible(true);
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WindowListener[] wl= this.fenetre.getWindowListeners();
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this.fenetre.removeWindowListener(wl[0]);
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this.fenetre.dispose();
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}
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}
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@ -13,7 +13,6 @@ public class SaveAndCloseListener implements WindowListener{
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public void windowClosing(WindowEvent e) {
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SaveManager saveManager = new SaveManager();
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saveManager.save(this.grille, "Save.txt");
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SaveManager.SaveData donnees = saveManager.load("Save.txt");
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}
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@ -11,7 +11,6 @@ public class SaveListener implements ActionListener {
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public void actionPerformed(ActionEvent event){
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SaveManager saveManager = new SaveManager();
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saveManager.save(this.grille, "Save.txt");
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SaveManager.SaveData donnees = saveManager.load("Save.txt");
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this.fenetre.dispose();
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}
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}
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@ -49,6 +49,9 @@ public class SaveManager {
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e.printStackTrace();
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}
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File save = new File(nomFichier);
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save.delete();
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toRet.cases=toReturn;
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toRet.taille=dimension;
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return toRet;
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@ -1,9 +0,0 @@
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public class SaveTester {
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public static void main(String[] args) {
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Grille grille = new Grille(10,10,10, null, null);
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SaveManager saveManager = new SaveManager();
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saveManager.save(grille, "test_sauvegarde.txt");
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SaveManager.SaveData donnees = saveManager.load("test_sauvegarde.txt");
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}
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}
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