pause midi
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@ -9,12 +9,11 @@ public class FrameJeu{
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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int frameWidth = screenSize.width * 2/3;
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int frameWidth = screenSize.width * 2/3;
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int frameHeight = screenSize.height * 2/3;
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int frameHeight = screenSize.height * 2/3;
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int frameLocation[]={screenSize.width * 1/6, screenSize.height * 1/6};
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// On crée ensuite notre fenêtre
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// On crée ensuite notre fenêtre avec des valeurs par défaut
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JFrame fenetre = new JFrame("Démineur - En Jeu");
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JFrame fenetre = new JFrame("Démineur - En Jeu");
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fenetre.setSize(frameWidth,frameHeight);
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fenetre.setSize(frameWidth,frameHeight);
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fenetre.setLocation(frameLocation[0],frameLocation[1]);
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fenetre.setLocation(screenSize.width * 1/6, screenSize.height * 1/6);
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fenetre.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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fenetre.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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@ -25,7 +24,6 @@ public class FrameJeu{
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Dimension caseSize = new Dimension(frameWidth/colonnes,frameWidth/colonnes);
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Dimension caseSize = new Dimension(frameWidth/colonnes,frameWidth/colonnes);
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GridLayout damier = new GridLayout(lignes,colonnes);
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GridLayout damier = new GridLayout(lignes,colonnes);
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fenetre.setLayout(damier);
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fenetre.setLayout(damier);
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System.out.println(" Jeu " + damierSize.width +" "+ damierSize.height + " "+caseSize.width +" "+ caseSize.height );
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// Création des couleurs
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// Création des couleurs
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Color gray1 = new Color(80,80,80);
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Color gray1 = new Color(80,80,80);
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@ -37,27 +35,24 @@ public class FrameJeu{
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if (currentLine%2==0){
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if (currentLine%2==0){
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if (currentCase%2==0){
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if (currentCase%2==0){
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JPanel dark = new JPanel();
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JPanel dark = new JPanel();
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dark.setPreferredSize(caseSize);
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dark.setSize(caseSize);
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dark.setBackground(gray2);
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dark.setBackground(gray2);
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if ((currentLine==0)&&(currentCase==8)){
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System.out.println("ok");
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}
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fenetre.add(dark);
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fenetre.add(dark);
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} else {
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} else {
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JPanel light = new JPanel();
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JPanel light = new JPanel();
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light.setPreferredSize(caseSize);
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light.setSize(caseSize);
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light.setBackground(gray1);
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light.setBackground(gray1);
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fenetre.add(light);
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fenetre.add(light);
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}
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}
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} else {
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} else {
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if (currentCase%2==0){
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if (currentCase%2==0){
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JPanel light = new JPanel();
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JPanel light = new JPanel();
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light.setPreferredSize(caseSize);
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light.setSize(caseSize);
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light.setBackground(gray1);
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light.setBackground(gray1);
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fenetre.add(light);
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fenetre.add(light);
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} else {
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} else {
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JPanel dark = new JPanel();
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JPanel dark = new JPanel();
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dark.setPreferredSize(caseSize);
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dark.setSize(caseSize);
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dark.setBackground(gray2);
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dark.setBackground(gray2);
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fenetre.add(dark);
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fenetre.add(dark);
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}
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}
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@ -65,7 +60,8 @@ public class FrameJeu{
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}
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}
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}
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}
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fenetre.pack();
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fenetre.pack();
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System.out.println(" Jeu " + fenetre.getSize() + " "+caseSize.width +" "+ caseSize.height );
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fenetre.setLocation(damierSize.width * 1/6,(screenSize.height/2)- frameHeight/2);
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fenetre.setVisible(true);
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fenetre.setVisible(true);
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System.out.println(" Jeu " + damierSize.width * 1/6 +" "+ ((screenSize.height/2)- frameHeight/2) + " "+caseSize.width +" "+ caseSize.height );
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}
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}
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}
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}
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@ -22,25 +22,22 @@ public class FrameMenu{
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// Découpage de la fenêtre pour la mise en place du damier
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// Découpage de la fenêtre pour la mise en place du damier
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Dimension damierSize = fenetre.getSize();
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Dimension damierSize = fenetre.getSize();
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Dimension caseSize = new Dimension(damierSize.width/75, damierSize.height/75);
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Dimension gridSize = new Dimension(damierSize.width/75, damierSize.height/75);
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GridLayout damier = new GridLayout(caseSize.height, caseSize.width);
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GridLayout damier = new GridLayout(gridSize.height, gridSize.width);
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fenetre.setLayout(damier);
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fenetre.setLayout(damier);
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System.out.println(" Menu " + damierSize.width +" "+ damierSize.height + " "+caseSize.width +" "+ caseSize.height );
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System.out.println(" Menu " + damierSize.width +" "+ damierSize.height + " "+gridSize.width +" "+ gridSize.height );
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// Création des couleurs
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// Création des couleurs
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Color gray1 = new Color(80,80,80);
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Color gray1 = new Color(80,80,80);
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Color gray2 = new Color(70,70,70);
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Color gray2 = new Color(70,70,70);
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// Réalisation du damier et ajout d'éléments graphiques
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// Réalisation du damier et ajout d'éléments graphiques
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for (int line=0; line<caseSize.height; line++){
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for (int line=0; line<gridSize.height; line++){
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for(int cases = 0; cases < caseSize.width; cases++){
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for(int cases = 0; cases < gridSize.width; cases++){
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if (line%2==0){
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if (line%2==0){
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if (cases%2==0){
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if (cases%2==0){
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JPanel dark = new JPanel();
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JPanel dark = new JPanel();
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dark.setBackground(gray2);
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dark.setBackground(gray2);
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if ((line==0)&&(cases==8)){
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System.out.println("ok");
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}
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fenetre.add(dark);
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fenetre.add(dark);
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} else {
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} else {
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JPanel light = new JPanel();
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JPanel light = new JPanel();
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