APL/APL1.1/SAE11_2021/graph_sup.c

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#include "utils.h"
#include <graph.h>
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "graph_sup.h"
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#define FPS 60.0
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button* Buttons;
int BT_Count = 0;
void clearButtons() {
BT_Count = 0;
Buttons = (button*)realloc(Buttons, sizeof(button) * 1);
}
void AddButton(int x, int y, int w, int h, char* id) {
button BT = {0, 0, 0, 0};
BT.x = x;
BT.y = y;
BT.w = w;
BT.h = h;
BT.id = id;
BT_Count++;
Buttons = (button*) realloc(Buttons, BT_Count * sizeof(button));
Buttons[BT_Count-1] = BT;
}
char* GetButton(int x, int y) {
for (int ID = 0; ID < BT_Count; ID++) {
button BT = Buttons[ID];
if (x >= BT.y && y >= BT.y && x <= BT.x + BT.w && y <= BT.y + BT.h) {
return BT.id;
}
}
return "";
}
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int RegisterInputs(char * screen) {
if (ToucheEnAttente() > 0) {
int key = Touche();
if (key == XK_Escape) return -1;
if (screen == "main_menu") {
} else if (screen == "taquin") {
}
}
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if (SourisCliquee()) {
char* BT_ID = GetButton(_X, _Y);
}
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return 0;
}
double delta = (1/FPS)*1000000;
unsigned long suivant = (1/FPS)*1000000;
int DrawNextFrame() {
if (Microsecondes() >= suivant) {
suivant = Microsecondes() + delta;
return 1;
}
return 0;
}