Modification Makefile et fonction switchPlayer qui était prévu pour un seul type de constantes
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@ -5,8 +5,11 @@ PACKAGE_PATH = fr/iutfbleau/projetAgile
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JAR_OPTION = cvfe projetAgile.jar $(PACKAGE).main.Main -C build fr -C res
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#BBUT PAR DEFAUT
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run: puissance4
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java -jar Puissance4.jar
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run: ArgileGames.jar
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java -jar ArgileGames.jar
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ArgileGames.jar : build/$(PACKAGE_PATH)/Main.class
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jar cvfe ArgileGames.jar $(PACKAGE_PATH).Main -C build fr -C res images
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#------- Dossiers ------
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View = build/$(PACKAGE_PATH)/View/Pion.class \
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@ -26,7 +29,7 @@ Events = build/$(PACKAGE_PATH)/Event/GridChangedListener.class \
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Model = build/$(PACKAGE_PATH)/Model/GrilleModel.class
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Controller = build/$(PACKAGE_PATH)/Controller/GrilleMouseListener.class \
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build/$(PACKAGE_PATH)/Controller/ModelEventListener.class \
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build/$(PACKAGE_PATH)/Controller/ModelEventListener.class
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#------- Events ------
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build/$(PACKAGE_PATH)/Event/PlayerEvent.class : src/$(PACKAGE_PATH)/Event/PlayerEvent.java
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@ -63,7 +66,7 @@ build/$(PACKAGE_PATH)/Controller/ObservateurMenuSouris.class : src/$(PACKAGE_PAT
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build/$(PACKAGE_PATH)/View/BoutonsMenu.class
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javac $(JAVAC_OPT) $<
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build/$(PACKAGE_PATH)/Puissance4Controller.class : src/$(PACKAGE_PATH)/Controller/Puissance4Controller.java \
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build/$(PACKAGE_PATH)/Controller/Puissance4Controller.class : src/$(PACKAGE_PATH)/Controller/Puissance4Controller.java \
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build/$(PACKAGE_PATH)/Model/GrilleModel.class \
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build/$(PACKAGE_PATH)/View/Grille.class \
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build/$(PACKAGE_PATH)/Utils/GameStatus.class \
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@ -101,26 +104,25 @@ build/$(PACKAGE_PATH)/View/Puissance4Panel.class : src/$(PACKAGE_PATH)/View/Pui
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build/$(PACKAGE_PATH)/View/Pion.class \
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build/$(PACKAGE_PATH)/View/Grille.class \
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build/$(PACKAGE_PATH)/Controller/ResetGame.class \
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build/$(PACKAGE_PATH)/View/Menu.class
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build/$(PACKAGE_PATH)/Utils/Constants.class
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javac $(JAVAC_OPT) $<
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jar cvfe Puissance4.jar $(PACKAGE_PATH).Main -C build fr -C res images
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build/$(PACKAGE_PATH)/View/BoutonsMenu.class : src/$(PACKAGE_PATH)/View/BoutonsMenu.java
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javac $(JAVAC_OPT) $<
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build/$(PACKAGE_PATH)/View/Menu.class : src/$(PACKAGE_PATH)/View/Menu.java \
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build/$(PACKAGE_PATH)/Controller/ObservateurMenuSouris.class \
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build/$(PACKAGE_PATH)/View/BoutonsMenu.class
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build/$(PACKAGE_PATH)/Controller/ObservateurMenuSouris.class \
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build/$(PACKAGE_PATH)/View/BoutonsMenu.class
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javac $(JAVAC_OPT) $<
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build/$(PACKAGE_PATH)/Main.class : src/$(PACKAGE_PATH)/Main.java
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build/$(PACKAGE_PATH)/Main.class : src/$(PACKAGE_PATH)/Main.java \
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build/$(PACKAGE_PATH)/View/Menu.class \
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build/$(PACKAGE_PATH)/Controller/Puissance4Controller.class \
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build/$(PACKAGE_PATH)/View/Grille.class \
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build/$(PACKAGE_PATH)/Model/GrilleModel.class
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javac $(JAVAC_OPT) $<
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puissance4 : build/$(PACKAGE_PATH)/Main.class \
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build/$(PACKAGE_PATH)/Puissance4Controller.class \
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$(Model)
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doc :
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javadoc -d doc src/$(PACKAGE_PATH)/View/*.java src/$(PACKAGE_PATH)/Controller/*.java src/$(PACKAGE_PATH)/Utils/*.java src/$(PACKAGE_PATH)/Model/*.java src/$(PACKAGE_PATH)/Event/*.java
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@ -18,7 +18,6 @@ public class ModelEventListener implements GridChangedListener {
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@Override
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public void playerChanged(PlayerEvent e) {
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//System.out.println("Tour du joueur : " + (e.getNewPlayer() == Constants.PLAYER_ONE ? "Rouge" : "Jaune"));
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this.panel.changeLabel(e.getNewPlayer());
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}
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}
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@ -126,7 +126,7 @@ public class GrilleModel extends AbstractGridInitiater{
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public void switchPlayer() {
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int oldPlayer = this.playerTurn;
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this.playerTurn = (this.playerTurn + 1) % 2;
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this.playerTurn = this.playerTurn == Constants.PLAYER_ONE ? Constants.PLAYER_TWO : Constants.PLAYER_ONE;
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firePlayerChanged(oldPlayer, this.playerTurn);
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}
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@ -8,9 +8,9 @@ public class Constants {
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public final static Color PLAYER_TWO_COLOR = new Color(241,205,15);
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public final static Color BACKGROUND_COLOR = new Color(31,31,31);
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public final static Color EMPTY_COLOR = new Color(42,42,42);
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public final static int EMPTY_PLAYER = -1;
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public final static int PLAYER_ONE = 0;
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public final static int PLAYER_TWO = 1;
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public final static int EMPTY_PLAYER = 0;
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public final static int PLAYER_ONE = 1;
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public final static int PLAYER_TWO = 2;
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public static int PIECE_MARGIN = 10;
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public static int COLUMN_COUNT = 7;
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public static int ROW_COUNT = 6;
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@ -108,7 +108,6 @@ public class Puissance4Panel extends JPanel{
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public void changeLabel(int joueur) {
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switch(joueur){
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case Constants.PLAYER_ONE:
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this.label.setText("Tour Joueur 1");
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break;
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