classe tuile + classe hexply. Pour Riad
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								HexPly.java
									
									
									
									
									
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								HexPly.java
									
									
									
									
									
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							| @@ -0,0 +1,25 @@ | ||||
|  | ||||
| public class HexPly extends AbstractPly{ | ||||
| 	//attributs | ||||
| 	private byte y; | ||||
| 	private byte r; | ||||
| 	private String color; | ||||
|  | ||||
| 	//méthodes | ||||
| 	public Tuile attemptPlaceTuile(){ | ||||
| 		Tuile t = new Tuile(this.y, this.r, this.color); | ||||
| 		return t;  | ||||
| 	} | ||||
|  | ||||
| 	//constructeur | ||||
| 	public HexPly(byte y, byte r, Player p){ | ||||
| 		this.y = y; | ||||
| 		this.r = r; | ||||
| 		this.joueur = p; | ||||
| 		if(p == Player.PLAYER1){ | ||||
| 			this.color = "blue"; | ||||
| 		} else { | ||||
| 			this.color = "red"; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
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