ajout d'image de pomme et accélération du serpent
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@ -14,7 +14,7 @@
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unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsigned char* retard, short int* compteur) {
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unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsigned char* retard, short int* compteur, unsigned long* acceleration, int numsprite) {
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int** plateau = pointeur -> plateau;
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@ -84,7 +84,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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*sens = GAUCHE;
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -141,7 +141,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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*sens = DROITE;
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -191,7 +191,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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*sens = HAUT;
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -244,7 +244,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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*sens = BAS;
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -299,7 +299,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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RemplirRectangle(20*(tete[1]+1),20*(tete[0]+1),20,20);
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -343,7 +343,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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RemplirRectangle(20*(tete[1]+1),20*(tete[0]+1),20,20);
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -388,7 +388,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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RemplirRectangle(20*(tete[1]+1),20*(tete[0]+1),20,20);
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -432,7 +432,7 @@ unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsign
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RemplirRectangle(20*(tete[1]+1),20*(tete[0]+1),20,20);
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supp_queue(pointeur, retard, compteur);
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supp_queue(pointeur, retard, compteur, acceleration, numsprite);
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plateau[tete[0]][tete[1]] = 1;
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@ -9,6 +9,6 @@
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#define GAUCHE 3
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#include "plateau_init.h"
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unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsigned char* retard, short int* compteur);
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unsigned char deplacement (struct adresse* pointeur, unsigned char* sens, unsigned char* retard, short int* compteur, unsigned long* acceleration, int numsprite);
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#endif /* DEPLACEMENT_H */
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@ -8,8 +8,7 @@
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#include "fenetre.h"
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void start (struct adresse* pointeur) {
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int start (struct adresse* pointeur) {
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couleur green, grey, yellow, red, black, white;
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@ -27,6 +26,8 @@ void start (struct adresse* pointeur) {
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int score=0;
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int numsprite;
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@ -87,6 +88,12 @@ void start (struct adresse* pointeur) {
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/* remplissage du plateau de jeux avec les couleur adéquate */
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numsprite = ChargerSprite("pomme.png");
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for (i = 0; i < LIGNES; i++) {
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for (j = 0; j < COLONNES; j++) {
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@ -108,16 +115,18 @@ void start (struct adresse* pointeur) {
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if ( plateau[i][j] == 2) {
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red = CouleurParComposante(255,0,0);
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ChoisirCouleurDessin(red);
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/*red = CouleurParComposante(255,0,0);*/
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ChoisirCouleurDessin(green);
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RemplirRectangle(20*(j+1),20*(i+1),20,20);
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AfficherSprite(numsprite, 20*(j+1), 20*(i+1));
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}
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}
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}
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}
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return numsprite;
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}
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@ -8,6 +8,6 @@
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#include "plateau_init.h"
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void start (struct adresse* pointeur);
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int start (struct adresse* pointeur);
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#endif /* FENETRE_H */
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BIN
snake/lancement
BIN
snake/lancement
Binary file not shown.
15
snake/main.c
15
snake/main.c
@ -36,6 +36,10 @@ int main(void) {
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unsigned long suivant;
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unsigned long acceleration = 0L;
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int numsprite;
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sens = malloc(sizeof(unsigned char));
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@ -63,10 +67,11 @@ int main(void) {
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jeu = ecran_lancement();
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start(pointeur);
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numsprite = start(pointeur);
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compteur = score_init();
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while (jeu == 1) {
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@ -79,9 +84,11 @@ int main(void) {
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jeu = deplacement(pointeur, sens, retard, compteur);
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jeu = deplacement(pointeur, sens, retard, compteur, &acceleration, numsprite);
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suivant = Microsecondes() + CYCLE;
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suivant = Microsecondes() + CYCLE - acceleration;
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printf("{%ld}", acceleration);
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@ -91,6 +98,8 @@ int main(void) {
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}
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LibererSprite(numsprite);
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/* déallocations des tableaux */
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BIN
snake/pomme.png
Normal file
BIN
snake/pomme.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 1.4 KiB |
@ -13,7 +13,7 @@
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void supp_queue( struct adresse* pointeur, unsigned char* retard, short int* compteur) {
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void supp_queue( struct adresse* pointeur, unsigned char* retard, short int* compteur, unsigned long* acceleration, int numsprite) {
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int** corps_serpent = pointeur -> corps_serpent;
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@ -36,6 +36,7 @@ void supp_queue( struct adresse* pointeur, unsigned char* retard, short int* com
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srand(time(NULL));
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/* teste si le serpent mange une pomme */
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@ -44,6 +45,8 @@ void supp_queue( struct adresse* pointeur, unsigned char* retard, short int* com
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*retard = *retard + 2;
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*acceleration = *acceleration + 500L;
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ajout_score(compteur);
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printf("[%hhu]\n", *retard);
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@ -63,9 +66,17 @@ void supp_queue( struct adresse* pointeur, unsigned char* retard, short int* com
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plateau[ligne_pomme][colonne_pomme] = 2;
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red = CouleurParComposante(255,0,0);
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/*red = CouleurParComposante(255,0,0);
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ChoisirCouleurDessin(red);
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RemplirRectangle(20*(colonne_pomme + 1),20*(ligne_pomme + 1),20,20);*/
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green = CouleurParComposante(50,205,50);
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ChoisirCouleurDessin(green);
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RemplirRectangle(20*(colonne_pomme + 1),20*(ligne_pomme + 1),20,20);
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AfficherSprite(numsprite,20*(colonne_pomme + 1), 20*(ligne_pomme + 1));
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#include "augmentation_serpent.h"
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#include "ajout_score.h"
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void supp_queue(struct adresse* pointeur, unsigned char* retard, short int* compteur) ;
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void supp_queue(struct adresse* pointeur, unsigned char* retard, short int* compteur, unsigned long* acceleration, int numsprite) ;
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#endif /* SUPP_QUEUE_H */
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