ajout de la fonction de manger des pommes
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@@ -15,10 +15,10 @@ struct adresse* plateau_init(void) {
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int ligne_pomme, colonne_pomme, i;
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unsigned char* tete = NULL;
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unsigned int* indice_queue = NULL;
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unsigned int* taille_serpent = NULL;
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unsigned short* indice_queue = NULL;
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unsigned short* taille_serpent = NULL;
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unsigned int** corps_serpent = NULL;
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int** corps_serpent = NULL;
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int** plateau = NULL;
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@@ -42,9 +42,9 @@ struct adresse* plateau_init(void) {
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/* allocation du tableau tete et queue */
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tete = malloc(2*sizeof(unsigned char));
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tete = malloc(2 * sizeof(unsigned char));
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indice_queue = malloc(sizeof(unsigned int));
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indice_queue = malloc(sizeof(unsigned short));
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@@ -65,11 +65,11 @@ struct adresse* plateau_init(void) {
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/* allocation du corps du serpent */
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corps_serpent = malloc(TAILLE_SERPENT * sizeof(unsigned int*));
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corps_serpent = malloc(TAILLE_SERPENT * sizeof(int*));
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for ( i = 0; i < TAILLE_SERPENT; i++) {
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corps_serpent[i] = malloc( 2 * sizeof(unsigned int));
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corps_serpent[i] = malloc( 2 * sizeof(int));
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}
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@@ -77,7 +77,7 @@ struct adresse* plateau_init(void) {
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/* allocation de la taille du serpent */
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taille_serpent = malloc(sizeof(unsigned int));
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taille_serpent = malloc(sizeof(unsigned short));
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/* positionnement du serpent et marquage de la tete et la queue */
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