111 lines
4.5 KiB
C
111 lines
4.5 KiB
C
#include <stdlib.h>
|
||
#include <graph.h>
|
||
#include <time.h>
|
||
#include <stdio.h>
|
||
#include "menu_terrain.h"
|
||
#include "temps_score.h"
|
||
#include "serpent.h"
|
||
#include "pastille.h"
|
||
#define CYCLE 1000000L
|
||
#define MAX_LONGUEUR 100
|
||
|
||
|
||
int main(){
|
||
int rejouer;
|
||
InitialiserGraphique();
|
||
CreerFenetre(350, 100, LARGEUR_FENETRE, HAUTEUR_FENETRE);
|
||
srand(time(NULL));
|
||
do{
|
||
unsigned long suivant;
|
||
unsigned int vitesse_serpent = VITESSE_INITIAL;
|
||
int n = 0, minutes, secondes, score = 0, continuer;
|
||
char texte[20];
|
||
int nbr_pastille = 5, gameover, i, direction = 1, direction_avant = 1, longSerpent = TAILLE_SERPENT_INITIAL, max_longuer = MAX_LONGUEUR;
|
||
Pastille *pomme = (Pastille *) malloc(nbr_pastille * sizeof(Pastille));
|
||
Segment *serpent = (Segment *) malloc(MAX_LONGUEUR * sizeof(Segment));
|
||
if (pomme == NULL || serpent == NULL)
|
||
{
|
||
printf("Erreur d'allocation de m<>moire.\n");
|
||
return EXIT_FAILURE;
|
||
}
|
||
rejouer = 2;
|
||
EffacerEcran(CouleurParNom("black"));
|
||
Terrain();
|
||
Creation_Serpent(serpent, longSerpent);
|
||
Afficher_Serpent(serpent, longSerpent, direction);
|
||
Creation_Pastille(NBR_PASTILLE_INITIAL, pomme, longSerpent, serpent);
|
||
Afficher_Pastille(NBR_PASTILLE_INITIAL, pomme);
|
||
do{
|
||
gameover = 2;
|
||
if (longSerpent >= MAX_LONGUEUR){
|
||
serpent = (Segment*) realloc(serpent,(max_longuer+MAX_LONGUEUR));
|
||
max_longuer += MAX_LONGUEUR;
|
||
}
|
||
/*Temps ecoul<75> debut*/
|
||
if (Microsecondes() > suivant){
|
||
suivant = Microsecondes() + CYCLE;
|
||
n++;
|
||
minutes = n / 60;
|
||
secondes = n % 60;
|
||
Afficher_Temps(minutes, secondes, texte);
|
||
}
|
||
/*Temps ecoul<75> fin */
|
||
if (ToucheEnAttente()){
|
||
switch (Touche()){
|
||
case XK_Right:
|
||
direction = 1;
|
||
break;
|
||
case XK_Left:
|
||
direction = -1;
|
||
break;
|
||
case XK_Up:
|
||
direction = 2;
|
||
break;
|
||
case XK_Down:
|
||
direction = -2;
|
||
break;
|
||
case XK_space:
|
||
continuer = 2;
|
||
Pause(texte, minutes, secondes, score, &continuer);
|
||
if (continuer == 0){
|
||
FermerGraphique();
|
||
return EXIT_SUCCESS;
|
||
}
|
||
Afficher_Pastille(NBR_PASTILLE_INITIAL, pomme);
|
||
Afficher_Serpent(serpent, longSerpent, direction);
|
||
}
|
||
}
|
||
if (direction==direction_avant*(-1)){
|
||
direction=direction_avant;
|
||
}else{
|
||
direction_avant=direction;
|
||
}
|
||
Deplacer_Serpent(&longSerpent, serpent, direction, vitesse_serpent);
|
||
for (i = 0; i < NBR_PASTILLE_INITIAL; i++){
|
||
/*Mise a zero du score*/
|
||
ChoisirCouleurDessin(CouleurParNom("white"));
|
||
sprintf(texte, "Score : %3d", score);
|
||
EcrireTexte(825, 685, texte, 2);
|
||
if (serpent[i].x == pomme[i].x && serpent[i].y == pomme[i].y)
|
||
{
|
||
longSerpent += 2;
|
||
Validation_Coordonne( NBR_PASTILLE_INITIAL, pomme, longSerpent, serpent, &pomme[i]);
|
||
score = score + 5;
|
||
if (score % 40 == 0 && vitesse_serpent > 10U){
|
||
vitesse_serpent -= 5U;
|
||
}
|
||
Afficher_Pastille(NBR_PASTILLE_INITIAL, pomme);
|
||
Afficher_Score(score, texte);
|
||
}
|
||
}
|
||
Contoure_Terrain();
|
||
Mort_Serpent( longSerpent, serpent, score, minutes, secondes, texte, &rejouer, &gameover);
|
||
}while (gameover);
|
||
free(pomme);
|
||
free(serpent);
|
||
}while(rejouer);
|
||
|
||
FermerGraphique();
|
||
return EXIT_SUCCESS;
|
||
}
|