Merge pull request 'ajout-difficulte' (#4) from ajout-difficulte into master
Reviewed-on: dariusy/TD3_DEV51_Qualite_Algo#4
This commit is contained in:
		
							
								
								
									
										7
									
								
								.vscode/launch.json
									
									
									
									
										vendored
									
									
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										7
									
								
								.vscode/launch.json
									
									
									
									
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							@@ -0,0 +1,7 @@
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					{
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					    // Use IntelliSense to learn about possible attributes.
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					    // Hover to view descriptions of existing attributes.
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					    // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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					    "version": "0.2.0",
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					    "configurations": []
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					}
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										20
									
								
								.vscode/tasks.json
									
									
									
									
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										20
									
								
								.vscode/tasks.json
									
									
									
									
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							@@ -17,6 +17,26 @@
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            "problemMatcher": [
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					            "problemMatcher": [
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                "$gcc"
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					                "$gcc"
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            ],
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					            ],
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					            "group": "build",
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					            "detail": "Task generated by Debugger."
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					        },
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					        {
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					            "type": "cppbuild",
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					            "label": "C/C++: cl.exe build active file",
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					            "command": "cl.exe",
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					            "args": [
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					                "/Zi",
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					                "/EHsc",
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					                "/nologo",
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					                "/Fe${fileDirname}\\${fileBasenameNoExtension}.exe",
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					                "${file}"
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					            ],
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					            "options": {
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					                "cwd": "${fileDirname}"
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					            },
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					            "problemMatcher": [
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					                "$msCompile"
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					            ],
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            "group": {
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					            "group": {
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                "kind": "build",
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					                "kind": "build",
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                "isDefault": true
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					                "isDefault": true
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										120
									
								
								pendu.c
									
									
									
									
									
								
							
							
						
						
									
										120
									
								
								pendu.c
									
									
									
									
									
								
							@@ -17,6 +17,7 @@ const char *words[MAX_WORDS] = {
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    "eclesiastique"
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					    "eclesiastique"
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};
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					};
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					// Fonction pour afficher le pendu
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void display_hangman(int tries) {
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					void display_hangman(int tries) {
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    switch (tries) {
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					    switch (tries) {
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        case 0: printf("  ----\n  |  |\n  |\n  |\n  |\n  |\n--------\n"); break;
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					        case 0: printf("  ----\n  |  |\n  |\n  |\n  |\n  |\n--------\n"); break;
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@@ -29,28 +30,78 @@ void display_hangman(int tries) {
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    }
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					    }
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}
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					}
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					// Fonction pour gérer le signal d'alarme
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void alarm_handler(int sig) {
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					void alarm_handler(int sig) {
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    printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
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					    printf("\nTrop tard ! Vous avez dépassé les 30 secondes.\n");
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    exit(1);  
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					    exit(1);  
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}
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					}
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int main() {
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					// Fonction pour filtrer les mots selon la taille maximale
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    srand(time(NULL));
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					int filter_words(const char *filtered_words[], int max_word_length) {
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					    int count = 0;
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					    for (int i = 0; i < MAX_WORDS; i++) {
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					        if (strlen(words[i]) <= max_word_length) {
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					            filtered_words[count++] = words[i];
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					        }
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					    }
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					    return count;
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					}
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    while (1) {
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					// Fonction pour choisir plusieurs mots uniques aléatoirement
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        const char *word = words[rand() % MAX_WORDS];
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					void choose_random_words(const char *filtered_words[], int num_filtered_words, char *result, int max_length) {
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        int word_length = strlen(word);
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					    int total_length = 0;
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					    while (total_length < max_length) {
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					        int index = rand() % num_filtered_words;
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					        const char *chosen_word = filtered_words[index];
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					        if (total_length + strlen(chosen_word) + 1 > max_length) {
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					            break;
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					        }
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					        strcat(result, chosen_word);
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					        total_length += strlen(chosen_word);
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					        if (total_length < max_length) {
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					            strcat(result, " ");
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					            total_length++;
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					        }
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					    }
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					}
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					// Fonction pour initialiser le mot deviné avec des underscores
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					void initialize_guessed_word(char guessed[], const char *word, int word_length) {
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					    for (int i = 0; i < word_length; i++) {
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					        guessed[i] = (word[i] == ' ') ? ' ' : '_';  // Gérer les espaces
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					    }
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					    guessed[word_length] = '\0';
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					}
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					// Fonction pour traiter chaque saisie de l'utilisateur
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					int handle_guess(char guess, const char *word, char guessed[], int word_length, int *score) {
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					    int found = 0;
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					    clock_t start_time = clock();
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					    for (int i = 0; i < word_length; i++) {
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					        if (word[i] == guess) {
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					            if (guessed[i] == '_') {
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					                guessed[i] = guess;
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					                found = 1;
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					                *score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC;
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					            }
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					        }
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					    }
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					    return found;
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					}
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					// Fonction principale pour jouer une partie
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					int play_game(const char *word, int word_length) {
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    char guessed[word_length + 1];
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					    char guessed[word_length + 1];
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    int tries = 0;
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					    int tries = 0;
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    int guessed_correctly = 0;
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					    int guessed_correctly = 0;
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    int score = 0;
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					    int score = 0;
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        for (int i = 0; i < word_length; i++) {
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					    initialize_guessed_word(guessed, word, word_length);
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            guessed[i] = '_';
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        }
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        guessed[word_length] = '\0';
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        signal(SIGALRM, alarm_handler); 
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    while (tries < MAX_TRIES && guessed_correctly < word_length) {
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					    while (tries < MAX_TRIES && guessed_correctly < word_length) {
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        printf("\nMot à deviner : %s\n", guessed);
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					        printf("\nMot à deviner : %s\n", guessed);
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@@ -58,11 +109,11 @@ int main() {
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        char guess;
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					        char guess;
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        alarm(30);
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					        alarm(30);
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            printf("Entrez une lettre (ou 'q' pour quitter) : ");
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					        printf("Entrez une lettre (ou '1' pour quitter) : ");
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        scanf(" %c", &guess);
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					        scanf(" %c", &guess);
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        alarm(0);
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					        alarm(0);
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            if (guess == 'q') {
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					        if (guess == '1') {
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            printf("Vous avez quitté le jeu. À bientôt !\n");
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					            printf("Vous avez quitté le jeu. À bientôt !\n");
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            return 0;
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					            return 0;
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        }
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					        }
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@@ -73,32 +124,18 @@ int main() {
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        }
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					        }
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        guess = tolower(guess);
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					        guess = tolower(guess);
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            int found = 0;
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					        int found = handle_guess(guess, word, guessed, word_length, &score);
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            // Démarrer le chronomètre
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            clock_t start_time = clock();
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            for (int i = 0; i < word_length; i++) {
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                if (word[i] == guess) {
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                    if (guessed[i] == '_') {
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                        guessed[i] = guess;
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                        guessed_correctly++;
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                        // Calculer le score basé sur le temps
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                        score += 1000 - (clock() - start_time) * 1000 / CLOCKS_PER_SEC; // Bonus pour le temps
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                    }
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                    found = 1;
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                }
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            }
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        if (!found) {
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					        if (!found) {
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            tries++;
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					            tries++;
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            score -= 200;  // Malus pour une mauvaise réponse
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					            score -= 200;  // Malus pour une mauvaise réponse
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					        } else {
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					            guessed_correctly += found;
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        }
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					        }
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    }
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					    }
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    if (guessed_correctly == word_length) {
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					    if (guessed_correctly == word_length) {
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        printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
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					        printf("Félicitations ! Vous avez deviné le mot : %s\n", word);
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            // Bonus si trouvé en moins de 3 essais
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        if (tries < 3) {
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					        if (tries < 3) {
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            score += 500;
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					            score += 500;
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        }
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					        }
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@@ -108,6 +145,29 @@ int main() {
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    }
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					    }
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    printf("Votre score est : %d\n", score);
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					    printf("Votre score est : %d\n", score);
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					    return score;
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					}
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					int main() {
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					    srand(time(NULL));
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					    while (1) {
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					        int max_word_length;
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					        printf("Entrez la taille maximale des mots à deviner : ");
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					        scanf("%d", &max_word_length);
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					        const char *filtered_words[MAX_WORDS];
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					        int num_filtered_words = filter_words(filtered_words, max_word_length);
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					        if (num_filtered_words == 0) {
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					            printf("Aucun mot ne correspond à cette taille maximale.\n");
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					            continue;
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					        }
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					        char word[256] = "";
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					        choose_random_words(filtered_words, num_filtered_words, word, max_word_length);
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					        int word_length = strlen(word);
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					        int score = play_game(word, word_length);
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        char play_again;
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					        char play_again;
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        printf("Voulez-vous jouer à nouveau ? (o/n) : ");
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					        printf("Voulez-vous jouer à nouveau ? (o/n) : ");
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