SAE11_2021/images.c

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C
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#include <stdio.h>
#include <stdlib.h>
#include <graph.h>
#include <time.h>
#include "images.h"
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#include <unistd.h>
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#include "jeu.h"
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int tirage_aleatoire(void){
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InitialiserGraphique();
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char tirage[50], affichage[50];
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int pos_x, pos_y, clic_x, clic_y, im_y, im_x;
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int i, j, g;
int nb, score=0;
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int tab[40];
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int nb_paires=20;
int positions[20][4];
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int repet;
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char* comparer[2];
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ChargerImage("Images/background.png",0,0,0,0,1024,576);
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/*Initialisation des tableaux*/
for (i=0;i<20;i++){
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for (j=0;j<4;j++){
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positions[i][j]=0;
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}
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}
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for (i=0;i<40;i++){
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tab[i]=-1;
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}
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/*Tirage des images*/
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srand(time(NULL));
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for (i=0;i<2;i++){
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for (j=0;j<nb_paires;j++){
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nb=rand()%(nb_paires*2);
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if (tab[nb]!=-1){
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j--;
}
else{
tab[nb]=j;
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}
}
}
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/*Affichage des images*/
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srand(time(NULL));
i=0;
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for (pos_y=10;pos_y<=370;pos_y=pos_y+90){
for (pos_x=10;pos_x<=640;pos_x=pos_x+90){
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/*if (tab[i]==-1){
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pos_y=1000;
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}*/
if (positions[tab[i]][0]==0){
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positions[tab[i]][0]=pos_x;
positions[tab[i]][1]=pos_y;
}
else{
positions[tab[i]][2]=pos_x;
positions[tab[i]][3]=pos_y;
}
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/*Triche
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snprintf(tirage,50,"Images/image%d.png",(tab[i]+1));
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ChargerImage(tirage,pos_x,pos_y,0,0,80,80);*/
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ChargerImage("Images/image0.png",pos_x,pos_y,0,0,80,80);
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i++;
}
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}
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/*
for (i=0;i<19;i++){
printf("%03d", i);
printf(" ");
}
printf("\n");
for (j=0;j<4;j++){
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for (i=0;i<20;i++){
printf("%03d", positions[i][j]);
printf(" ");
}
printf("\n");
}*/
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jeu()
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Touche();
FermerGraphique();
printf("\n");
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return EXIT_SUCCESS;
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}