marche po
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12
images.c
12
images.c
@ -3,6 +3,7 @@
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#include <graph.h>
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#include <time.h>
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#include "images.h"
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#include <unistd.h>
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int tirage_aleatoire(void){
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InitialiserGraphique();
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@ -14,7 +15,7 @@ int tirage_aleatoire(void){
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int nb_paires=20;
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int positions[20][4];
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int repet;
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char comparer[2];
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char* comparer[2];
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ChargerImage("Images/background.png",0,0,0,0,1024,576);
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@ -125,10 +126,15 @@ int tirage_aleatoire(void){
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}
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}
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if (comparer[0]==comparer[1]){
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score++
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score++;
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}
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if (score!=20){
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sleep(1);
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for (pos_y=10;pos_y<=370;pos_y=pos_y+90){
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for (pos_x=10;pos_x<=640;pos_x=pos_x+90){
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ChargerImage("Images/image0.png",pos_x,pos_y,0,0,80,80);
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}
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}
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}
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}
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Touche();
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