bim bam boum bidiblipblap
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jeu.c
80
jeu.c
@ -10,10 +10,11 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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int score=0,score2,repet,test=0;
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int pos_x,pos_y;
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int i,j,g,n=0,x=0, stock_g_1, stock_g_2;
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int repet2, nb_images, nb_trouves[40];
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int clic_x,clic_y,im_y,im_x, indice1, indice2;
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int repet2, nb_images;
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int clic_x,clic_y,im_y,im_x;
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unsigned long temps, temps2,temps3=1;
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char tempstab[50],affichage[50],scoretab[50], position_triche[20][4];
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char tempstab[50],affichage[50],scoretab[50];
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char* comparer1[50], comparer2[50];
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couleur c=CouleurParComposante(0,0,0);
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temps2=Microsecondes();
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ChargerImage("./Images/score.png",760,250,0,0,224,63);
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@ -26,17 +27,6 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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c=CouleurParComposante(0,0,0);
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ChoisirCouleurDessin(c);
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EcrireTexte(865,360,scoretab,2);
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for (i=0;i<40;i++){
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nb_trouves[i]=0;
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}
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for (i=0;i<4;i++){
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for (j=0;j<20;j++){
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position_triche[j][i]=position[j][i];
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}
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}
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while(score<nb_paires){
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temps=(Microsecondes()-temps2)/1000000;
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if(temps!=temps3){
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@ -50,6 +40,8 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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}
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temps3=temps;
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repet=0;
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/*comparer[0]="vide";
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comparer[1]="vide";*/
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while (repet<2){
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temps=(Microsecondes()-temps2)/1000000;
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if(temps!=temps3){
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@ -62,7 +54,6 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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EcrireTexte(867,100,tempstab,0);
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}
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temps3=temps;
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/*Triche*/
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if(ToucheEnAttente() && Touche(XK_t)){
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n=0;
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@ -73,19 +64,19 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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if (tab[x]==-1){
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pos_x=650;
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pos_y=1000;
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}
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if (position_triche[tab[x]][0]==0){
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position_triche[tab[x]][0]=pos_x;
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position_triche[tab[x]][1]=pos_y;
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}
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else{
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position_triche[tab[x]][2]=pos_x;
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position_triche[tab[x]][3]=pos_y;
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}
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}
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if (position[tab[x]][0]==0){
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position[tab[x]][0]=pos_x;
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position[tab[x]][1]=pos_y;
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}
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else{
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position[tab[x]][2]=pos_x;
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position[tab[x]][3]=pos_y;
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}
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snprintf(affichage,50,"Images/image%d.png",(tab[x]+1));
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ChargerImage(affichage,pos_x,pos_y,0,0,80,80);
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x++;
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snprintf(affichage,50,"Images/image%d.png",(tab[x]+1));
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ChargerImage(affichage,pos_x,pos_y,0,0,80,80);
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x++;
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}
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}
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if(ToucheEnAttente() && Touche(XK_t)){
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@ -96,13 +87,13 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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pos_x=650;
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pos_y=1000;
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}
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if (position_triche[tab[x]][0]==0){
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position_triche[tab[x]][0]=pos_x;
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position_triche[tab[x]][1]=pos_y;
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if (position[tab[x]][0]==0){
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position[tab[x]][0]=pos_x;
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position[tab[x]][1]=pos_y;
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}
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else{
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position_triche[tab[x]][2]=pos_x;
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position_triche[tab[x]][3]=pos_y;
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position[tab[x]][2]=pos_x;
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position[tab[x]][3]=pos_y;
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}
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ChargerImage("Images/image0.png",pos_x,pos_y,0,0,80,80);
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x++;
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@ -140,16 +131,18 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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for (i=0;i<20;i++){
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for (j=0;j<2;j++){
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if (position[i][(j*2)]==im_x && position[i][(j*2+1)]==im_y){
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g=i+1;
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if (repet==0){
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g=i+1;
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snprintf(comparer1,50,"Images/image%d.png",g);
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ChargerImage(comparer1,im_x,im_y,0,0,80,80);
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stock_g_1=g;
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}
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else{
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g=i+1;
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snprintf(comparer2,50,"Images/image%d.png",g);
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ChargerImage(comparer2,im_x,im_y,0,0,80,80);
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stock_g_2=g;
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}
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snprintf(affichage,50,"Images/image%d.png",g);
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printf("%s\n", affichage);
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ChargerImage(affichage,im_x,im_y,0,0,80,80);
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repet++;
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}
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}
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@ -160,28 +153,15 @@ int jeu(int position[20][4], int nb_paires,int tab[40]){
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/*printf("%d\n", im_x);
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printf("%d\n", im_y);*/
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if (stock_g_1==stock_g_2){
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position[stock_g_1-1][0]=0;
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position[stock_g_1-1][1]=0;
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position[stock_g_1-1][2]=0;
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position[stock_g_1-1][3]=0;
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score++;
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for (i=0;i<40;i++){
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if (tab[i]==stock_g_1){
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printf("oui");
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nb_trouves[i]=tab[i];
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}
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}
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}
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repet2=0;
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i=0;
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if (score!=nb_paires){
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sleep(1);
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for (pos_y=10;pos_y<=370;pos_y=pos_y+90){
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for (pos_x=10;pos_x<=640;pos_x=pos_x+90){
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snprintf(affichage, 50,"Images/image%d.png",nb_trouves[i]);
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ChargerImage(affichage,pos_x,pos_y,0,0,80,80);
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ChargerImage("Images/image0.png",pos_x,pos_y,0,0,80,80);
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repet2++;
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i++;
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if (repet2==nb_images){
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pos_x=750;
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pos_y=380;
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