14 lines
341 B
C#
14 lines
341 B
C#
|
using UnityEngine;
|
|||
|
|
|||
|
public class Obstacle : MonoBehaviour
|
|||
|
{
|
|||
|
private void OnCollisionEnter(Collision collision)
|
|||
|
{
|
|||
|
if (collision.gameObject.CompareTag("Rocket"))
|
|||
|
{
|
|||
|
Destroy(gameObject); // Détruit l'obstacle
|
|||
|
Destroy(collision.gameObject); // Détruit la fusée
|
|||
|
}
|
|||
|
}
|
|||
|
}
|