14 lines
341 B
C#
14 lines
341 B
C#
using UnityEngine;
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public class Obstacle : MonoBehaviour
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{
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private void OnCollisionEnter(Collision collision)
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{
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if (collision.gameObject.CompareTag("Rocket"))
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{
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Destroy(gameObject); // Détruit l'obstacle
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Destroy(collision.gameObject); // Détruit la fusée
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}
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}
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}
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