Repartitions du code en plusieurs fichier (début du vrai programme)
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91
evenement.c
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91
evenement.c
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#include <graph.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "main.h"
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void AfficherTimerEtScore(int m,int n,int score) /*Afficher le temps passé et le score*/
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{
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char buf[100];
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char buff[100];
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couleur j;
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j=CouleurParNom("yellow");
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ChoisirCouleurDessin(j);
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ChoisirEcran(1);
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CopierZone(2,1,0,0,930,710,0,0);
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snprintf(buf,100,"temps : %02d:%02d",m,n);
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snprintf(buff,100,"SCORE : %07d",score);
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EcrireTexte(60,650,buf,2);
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EcrireTexte(600,650,buff,2);
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CopierZone(1,0,0,0,930,710,0,0);
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}
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void MangerPastille(int *serpent, int* pastilles, int longueur_serpent, int longueur_pastilles)
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{
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int i = 0;
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for(i=0;i<longueur_pastilles;i+=2)
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{
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if(serpent[0] == pastilles[i] && serpent[1] == pastilles[i+1])
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{
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}
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}
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}
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void DeplacementSerpent(int direction ,int *serpent, int longueur)
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{
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int tempX = serpent[0];
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int tempY = serpent[1];
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int i;
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couleur g;
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couleur j;
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ChoisirEcran(2);
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j=CouleurParNom("yellow");
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g=CouleurParNom("lightgreen");
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ChoisirCouleurDessin(g);
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RemplirRectangle(serpent[longueur-2],serpent[longueur-1],T_PIXEL,T_PIXEL);
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for (i = 2; i < longueur; i += 2) {
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int tempX2 = serpent[i];
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int tempY2 = serpent[i + 1];
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serpent[i] = tempX;
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serpent[i + 1] = tempY;
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tempX = tempX2;
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tempY = tempY2;
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}
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ChoisirCouleurDessin(j);
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if(direction == 0) /* Direction vers la gauche */
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{
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printf("Gauche %d\n",direction);
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serpent[0]-=T_PIXEL;
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RemplirRectangle(serpent[0],serpent[1],T_PIXEL,T_PIXEL);
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printf("Longueur = %d | x %d | y %d",longueur,serpent[longueur-1],serpent[longueur-2]);
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}
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else if(direction == 1) /* Direction vers le haut */
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{
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printf("Haut %d\n",direction);
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serpent[1]-=T_PIXEL;
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RemplirRectangle(serpent[0],serpent[1],T_PIXEL,T_PIXEL);
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}
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else if(direction == 2) /* Direction vers la droite */
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{
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printf("Droite %d\n",direction);
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serpent[0]+=T_PIXEL;
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RemplirRectangle(serpent[0],serpent[1],T_PIXEL,T_PIXEL);
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}
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else if(direction == 3) /* Direction vers le bas */
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{
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printf("Bas %d\n",direction);
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serpent[1]+=T_PIXEL;
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RemplirRectangle(serpent[0],serpent[1],T_PIXEL,T_PIXEL);
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}
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}
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