augmentatio ndu score lorsque pastille mangé
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6
main.c
6
main.c
@@ -27,7 +27,7 @@ PIXELS gen_pastille()
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{
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int x_pastille,y_pastille;
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PIXELS pastille;
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x_pastille= ArrondirPixel(rand()%W_GAME);
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y_pastille = ArrondirPixel(rand()%H_GAME);
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@@ -95,7 +95,7 @@ void DessinerScene(PIXELS *pastilles, int *serpent) /* Dessine la scène */
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int main()
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{
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unsigned char pause = 0;
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int score =0;
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unsigned long *score =0;
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unsigned long suivant;
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int go_on=1;
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int n = 0;
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@@ -194,7 +194,7 @@ int main()
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direction_davant = direction; /* Check si le serpent à le droit de changer de direction */
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DeplacementSerpent(direction,serpent,longueur_serpent);
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MangerPastille(serpent,pastilles,&longueur_serpent,longueur_pastilles);
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MangerPastille(serpent,pastilles,&longueur_serpent,longueur_pastilles,&score);
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}
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}
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