ajout obstacle
This commit is contained in:
19
evenement.c
19
evenement.c
@@ -26,7 +26,7 @@ void AfficherTimerEtScore(long unsigned int *score, int minutes,int secondes)
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CopierZone(1,0,0,0,930,710,0,0);
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}
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int MourrirSerpent(PIXELS *serpent, int longueur_serpent)
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int MourrirSerpent(PIXELS *serpent,PIXELS *obstacle, int longueur_serpent,int longueur_obstacle)
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{
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int i = 0;
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for(i=1;i<longueur_serpent;i++)
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@@ -36,6 +36,13 @@ int MourrirSerpent(PIXELS *serpent, int longueur_serpent)
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return 1;
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}
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}
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for(i=1;i<longueur_obstacle;i++)
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{
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if(serpent[0].x == obstacle[i].x && serpent[0].y == obstacle[i].y )
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{
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return 1;
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}
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}
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if (serpent[0].x<=0 || serpent[0].x>W_GAME || serpent[0].y<=0 || serpent[0].y>H_GAME)
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{
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return 1;
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@@ -43,14 +50,14 @@ int MourrirSerpent(PIXELS *serpent, int longueur_serpent)
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return 0;
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}
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int MangerPastille(PIXELS *serpent, PIXELS* pastilles,unsigned long *score,int longueur_serpent,unsigned long int *vitesse)
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int MangerPastille(PIXELS *serpent, PIXELS* pastilles,PIXELS *obstacle,unsigned long *score,int longueur_serpent,unsigned long longueur_obstacle,unsigned long int *vitesse)
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{
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int i = 0;
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for(i=0;i<PASTILLES;i++)
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{
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if(serpent[0].x == pastilles[i].x && serpent[0].y == pastilles[i].y)
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{
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pastilles[i] = gen_pastille(serpent,pastilles,longueur_serpent);
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pastilles[i] = gen_pastille(serpent,pastilles,obstacle,longueur_serpent,longueur_obstacle);
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ChargerImage("./images/PommePastille.png",pastilles[i].x,pastilles[i].y,0,0,T_PIXEL,T_PIXEL);
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*score+=5;
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*vitesse/=1.008;
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@@ -106,14 +113,14 @@ void DeplacementSerpent(int direction ,PIXELS *serpent, int longueur)
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}
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}
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int Serpent(PIXELS *serpent,PIXELS *pastilles,unsigned long *score,unsigned long *longueur_serpent,unsigned long int *vitesse,int direction)
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int Serpent(PIXELS *serpent,PIXELS *pastilles,PIXELS *obstacle,unsigned long *score,unsigned long *longueur_serpent,int longueur_obstacle,unsigned long int *vitesse,int direction)
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{
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if(MourrirSerpent(serpent,*longueur_serpent) == 1)
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if(MourrirSerpent(serpent,obstacle,*longueur_serpent,longueur_obstacle) == 1)
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{
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return 2;
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}
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DeplacementSerpent(direction,serpent,*longueur_serpent);
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if(MangerPastille(serpent,pastilles,score,*longueur_serpent,vitesse) == 1)
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if(MangerPastille(serpent,pastilles,obstacle,score,*longueur_serpent,longueur_obstacle,vitesse) == 1)
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{
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*longueur_serpent+=2;
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return 1;
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