145 lines
3.9 KiB
C
145 lines
3.9 KiB
C
#include <graph.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "main.h"
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#include <time.h>
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void AfficherTimerEtScore(long unsigned int *score, int minutes,int secondes) /*Afficher le temps passé et le score*/
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{
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char buf[100];
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char buff[100]; /* Stockage du score et du timer */
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couleur text;
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text=CouleurParComposante(78, 93, 47);
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ChoisirEcran(1);
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CopierZone(2,1,0,0,930,710,0,0);
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ChoisirCouleurDessin(text);
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snprintf(buf,100,"TEMPS : %02d:%02d",minutes,secondes);
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snprintf(buff,100,"SCORE : %07ld",*score);
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EcrireTexte(60,675,buf,2);
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EcrireTexte(600,675,buff,2);
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CopierZone(1,0,0,0,930,710,0,0);
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}
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void InitialiserPastilles(PIXELS *pastilles, PIXELS *serpent, int longueur_serpent) {
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int i;
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couleur r;
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r = CouleurParNom("red");
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ChoisirCouleurDessin(r);
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srand(time(NULL));
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for (i = 0; i < PASTILLES; i++) {
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pastilles[i] = gen_pastille(serpent,pastilles,longueur_serpent);
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ChargerImage("./images/PommePastille.png",pastilles[i].x,pastilles[i].y,0,0,T_PIXEL,T_PIXEL);
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}
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}
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void MourrirSerpent(PIXELS *serpent, int longueur_serpent)
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{
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int i = 0;
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for(i=1;i<longueur_serpent;i++)
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{
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if(serpent[0].x == serpent[i].x && serpent[0].y == serpent[i].y )
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{
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FermerGraphique();
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}
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}
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if (serpent[0].x<=0 || serpent[0].x>W_GAME || serpent[0].y<=0 || serpent[0].y>H_GAME)
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{
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FermerGraphique();
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}
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}
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int MangerPastille(PIXELS *serpent, PIXELS* pastilles,unsigned long *score,int longueur_serpent)
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{
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couleur r;
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int i = 0;
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r = CouleurParNom("red");
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ChoisirCouleurDessin(r);
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for(i=0;i<PASTILLES;i++)
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{
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if(serpent[0].x == pastilles[i].x && serpent[0].y == pastilles[i].y)
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{
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pastilles[i] = gen_pastille(serpent,pastilles,longueur_serpent);
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ChargerImage("./images/PommePastille.png",pastilles[i].x,pastilles[i].y,0,0,T_PIXEL,T_PIXEL);
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*score+=5;
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return 1;
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}
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}
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return 0;
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}
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/*int PastilleSurSerpent(PIXELS pastille, int *serpent, size_t longueur_serpent)
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{
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int i;
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for(i=0;i<longueur_serpent;i+=2)
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{
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if (pastille.x==serpent[i] && pastille.y ==serpent[i+1])
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{
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return 1;
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}
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}
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return 0;
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}*/
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void DeplacementSerpent(int direction ,PIXELS *serpent, int longueur)
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{
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int tempX = serpent[0].x;
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int tempY = serpent[0].y;
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int i;
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couleur g;
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couleur j;
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ChoisirEcran(2);
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j=CouleurParNom("yellow");
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g=CouleurParComposante(171, 204, 104);
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for (i = 1; i < longueur; i++) {
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int tempX2 = serpent[i].x;
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int tempY2 = serpent[i].y;
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serpent[i].x = tempX;
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serpent[i].y = tempY;
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tempX = tempX2;
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tempY = tempY2;
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if(i == longueur-1)
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{
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ChoisirCouleurDessin(g);
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RemplirRectangle(serpent[i].x,serpent[i].y,T_PIXEL,T_PIXEL);
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}
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}
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ChoisirCouleurDessin(j);
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if(direction == 0) /* Direction vers la gauche */
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{
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serpent[0].x-=T_PIXEL;
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ChargerImage("./images/SnakePart.png",serpent[0].x,serpent[0].y,0,0,T_PIXEL,T_PIXEL);
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}
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else if(direction == 1) /* Direction vers le haut */
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{
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serpent[0].y-=T_PIXEL;
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ChargerImage("./images/SnakePart.png",serpent[0].x,serpent[0].y,0,0,T_PIXEL,T_PIXEL);
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}
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else if(direction == 2) /* Direction vers la droite */
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{
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serpent[0].x+=T_PIXEL;
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ChargerImage("./images/SnakePart.png",serpent[0].x,serpent[0].y,0,0,T_PIXEL,T_PIXEL);
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}
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else if(direction == 3) /* Direction vers le bas */
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{
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serpent[0].y+=T_PIXEL;
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ChargerImage("./images/SnakePart.png",serpent[0].x,serpent[0].y,0,0,T_PIXEL,T_PIXEL);
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}
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} |