Début projet avec hexagones
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172
src/main/java/view/GameView.java
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172
src/main/java/view/GameView.java
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package view;
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import model.Tile;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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public class GameView extends JFrame {
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private JPanel gridPanel;
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private Map<Point, HexagonTile> hexagonMap;
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private Set<Point> availablePositions;
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private Tile nextTile;
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private HexagonTile nextTilePreview; // Tuile de prévisualisation à droite
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private int tileCount;
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public GameView() {
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this.hexagonMap = new HashMap<>();
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this.availablePositions = new HashSet<>();
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this.tileCount = 0;
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setTitle("Jeu de Tuiles");
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setLayout(new BorderLayout());
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// Générer la première tuile aléatoire
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nextTile = generateRandomTile();
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// Créer la grille d'hexagones à gauche
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gridPanel = createHexagonGrid();
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JScrollPane scrollPane = new JScrollPane(gridPanel);
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scrollPane.setPreferredSize(new Dimension(600, 600));
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add(scrollPane, BorderLayout.CENTER);
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// Créer le panneau de contrôle à droite
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JPanel controlPanel = createControlPanel();
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add(controlPanel, BorderLayout.EAST);
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// Placer la première tuile au centre
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Point initialPosition = new Point(0, 0);
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placeInitialTile(initialPosition);
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centerScrollOnPosition(initialPosition, scrollPane);
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pack();
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setLocationRelativeTo(null);
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setVisible(true);
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}
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private void placeInitialTile(Point position) {
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addHexagonTile(position, gridPanel, 50);
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availablePositions.remove(position);
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Point[] adjacentPositions = getAdjacentPositions(position);
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for (Point adj : adjacentPositions) {
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if (!hexagonMap.containsKey(adj)) {
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availablePositions.add(adj);
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addHexagonTile(adj, gridPanel, 50);
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}
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}
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}
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private JPanel createHexagonGrid() {
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JPanel panel = new JPanel(null) {
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@Override
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public Dimension getPreferredSize() {
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return new Dimension(3000, 3000);
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}
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};
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return panel;
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}
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// Ajouter un hexagone à une position donnée
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private void addHexagonTile(Point position, JPanel panel, int hexSize) {
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int xOffset = position.x * (int) (hexSize * 3 / 2); // Décalage horizontal ajusté
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int yOffset = position.y * (int) (Math.sqrt(3) * hexSize); // Décalage vertical ajusté
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// Décaler les colonnes impaires verticalement
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if (position.x % 2 != 0) {
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yOffset += (int) (Math.sqrt(3) * hexSize / 2);
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}
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HexagonTile hexTile = new HexagonTile(position);
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hexTile.setBounds(xOffset, yOffset, hexSize, hexSize);
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hexTile.addMouseListener(new MouseAdapter() {
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@Override
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public void mouseClicked(MouseEvent e) {
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if (availablePositions.contains(hexTile.getPosition())) {
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placeTile(hexTile.getPosition());
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}
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}
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});
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hexagonMap.put(position, hexTile);
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panel.add(hexTile);
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panel.revalidate();
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panel.repaint();
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}
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// Placer une tuile à la position spécifiée
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private void placeTile(Point position) {
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if (availablePositions.contains(position)) {
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HexagonTile hexTile = hexagonMap.get(position);
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if (hexTile != null && !hexTile.isFilled()) {
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// Placer la tuile actuelle
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hexTile.setTile(nextTile);
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tileCount++;
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// Générer une nouvelle tuile et mettre à jour la prévisualisation
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nextTile = generateRandomTile();
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nextTilePreview.setTile(nextTile);
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updateAdjacentPositions(position);
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}
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}
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}
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private void updateAdjacentPositions(Point position) {
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Point[] adjacentPositions = getAdjacentPositions(position);
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for (Point adj : adjacentPositions) {
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if (!hexagonMap.containsKey(adj)) {
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availablePositions.add(adj);
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addHexagonTile(adj, gridPanel, 50);
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}
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}
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}
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private Point[] getAdjacentPositions(Point position) {
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return new Point[]{
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new Point(position.x + 1, position.y),
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new Point(position.x - 1, position.y),
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new Point(position.x, position.y + 1),
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new Point(position.x, position.y - 1),
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new Point(position.x + 1, position.y - 1),
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new Point(position.x - 1, position.y + 1)
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};
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}
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private Tile generateRandomTile() {
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return new Tile();
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}
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private void centerScrollOnPosition(Point position, JScrollPane scrollPane) {
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int xCenter = position.x * 50 * 3 / 2;
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int yCenter = position.y * (int) (Math.sqrt(3) * 50);
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scrollPane.getViewport().setViewPosition(new Point(xCenter - scrollPane.getViewport().getWidth() / 2,
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yCenter - scrollPane.getViewport().getHeight() / 2));
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}
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private JPanel createControlPanel() {
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JPanel panel = new JPanel();
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panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS));
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panel.add(new JLabel("Prochaine tuile : "));
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panel.add(Box.createRigidArea(new Dimension(0, 10)));
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// Afficher la prévisualisation de la prochaine tuile
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nextTilePreview = new HexagonTile(null);
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nextTilePreview.setPreferredSize(new Dimension(100, 100));
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nextTilePreview.setTile(nextTile);
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panel.add(nextTilePreview);
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return panel;
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}
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public static void main(String[] args) {
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SwingUtilities.invokeLater(() -> new GameView());
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}
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}
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