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#include <stdlib.h>
#include <stdio.h>
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#include <graph.h>
#include "fenetre.h"
#include "plateau_init.h"
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#include "deplacement.h"
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int main(void) {
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short int jeu = 1;
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int* plateau = plateau_init();
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unsigned long suivant;
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int* tete = NULL;
int* queue = NULL;
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char sens = "bas";
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/* alloacation des tableau tete et queue qui prendront les coordonnées de la tête et la queue
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tete = malloc(2*sizeof(short int));
queue = malloc(2*sizeof(short int));
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/*suiavnt = Microsencondes() + CYCLE;*/
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InitialiserGraphique();
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/*initialisation de la taille de la fenetre de jeux*/
CreerFenetre(10,10,1450,840);
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start();
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/* while ( jeu = 1) {
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if (Microsecondes() > suivant) {
deplacement(plateau, tete, queue);
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}*/
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Touche();
FermerGraphique();
return EXIT_SUCCESS;
}