2023-11-30 09:54:00 +01:00
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#include <stdlib.h>
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#include <stdio.h>
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#include <graph.h>
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#include <time.h>
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#include <unistd.h>
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2023-12-07 14:02:18 +01:00
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#include "fonction.h"
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2023-11-30 09:54:00 +01:00
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#define CYCLE 10000L
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2023-12-07 14:02:18 +01:00
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int seconde, minute, seconde_actuel, old_seconde;
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2023-11-30 09:54:00 +01:00
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char timer[6];
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unsigned long int suivant;
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2023-12-07 14:02:18 +01:00
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2023-11-30 09:54:00 +01:00
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int serpent;
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2023-12-07 14:02:18 +01:00
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int x=500, y=500, direction=1, t, segment=10, i;
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2023-12-10 12:27:36 +01:00
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int pos_x[2400], pos_y[2400], old_x[2400], old_y[2400];
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2023-12-07 14:02:18 +01:00
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int p, pp, pomme, pommex[5], pommey[5];
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2023-12-04 17:01:52 +01:00
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int fond, Nbr;
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char score[4];
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int go_on=1;
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2023-12-10 13:11:43 +01:00
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int go_menu=1;
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int t2;
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int initialiser=0;
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2023-11-30 09:59:11 +01:00
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/*Fonction Principale*/
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int main(){
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2023-12-10 13:11:43 +01:00
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/* paramétrage de la fenêtre + chargement première scène */
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2023-11-30 09:54:00 +01:00
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InitialiserGraphique();
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2023-11-30 09:59:11 +01:00
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CreerFenetre(350,100,1200,800);
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EffacerEcran(CouleurParComposante(0,0,0));
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2023-12-04 17:01:52 +01:00
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suivant=Microsecondes()+CYCLE;
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2023-11-30 09:59:11 +01:00
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old_seconde=(suivant/1000000)%10;
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2023-11-30 09:54:00 +01:00
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DessinerScene();
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2023-11-30 09:59:11 +01:00
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2023-12-04 17:01:52 +01:00
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/*Boucle Principale du Programme*/
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2023-11-30 09:59:11 +01:00
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while(go_on){
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Timer();
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2023-12-04 17:01:52 +01:00
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Score();
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Collision();
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2023-11-30 09:59:11 +01:00
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Controle();
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Serpent();
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Pomme();
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}
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2023-12-10 13:11:43 +01:00
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/* fermeture de la fenêtre si ECHAP pressé + Menu de Fin*/
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MenuDeFin();
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while(go_menu){
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while(ToucheEnAttente()){
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t2 = Touche();
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switch(t2){
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case XK_q :
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go_menu=0;
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break;
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/*case XK_r :
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system("make run");
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sleep(1);
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FermerGraphique();
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return EXIT_SUCCESS; */
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}
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}
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}
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2023-11-30 09:54:00 +01:00
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FermerGraphique();
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2023-11-30 09:59:11 +01:00
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return EXIT_SUCCESS;
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2023-12-04 17:01:52 +01:00
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}
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