2023-12-07 14:02:18 +01:00
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#include <stdlib.h>
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#include <stdio.h>
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#include <graph.h>
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#include "fonction.h"
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2023-12-21 11:33:41 +01:00
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#define LIGNE 34
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2023-12-20 13:40:58 +01:00
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#define COLONNE 58
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#define TAILLE_CASE 20
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int i,j,posx=20, posy=20;
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int p=0;
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int i=0;
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int pp=0;
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int imageMenu;
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2023-12-07 14:02:18 +01:00
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void Terrain(){
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2023-12-10 11:56:12 +01:00
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if (pos_x[0] >1160 || pos_x[0]<20)
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2023-12-07 14:02:18 +01:00
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go_on=0;
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2023-12-10 11:56:12 +01:00
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if (pos_y[0]<20 || pos_y[0] >680)
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2023-12-07 14:02:18 +01:00
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go_on=0;
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}
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/*Fonction Pour créer la première scene du jeu*/
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2023-12-19 15:44:28 +01:00
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void DessinerScene(int segment, int serpent, int pomme){
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2023-12-20 13:40:58 +01:00
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for(i=0;i<LIGNE;i++){
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for(j=0;j<COLONNE;j++){
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ChoisirCouleurDessin(CouleurParComposante(0,0,0));
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DessinerRectangle(posx,posy, TAILLE_CASE, TAILLE_CASE);
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posx += 1;
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posy += 1;
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ChoisirCouleurDessin(CouleurParComposante(5,130,4));
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RemplirRectangle(posx,posy, TAILLE_CASE, TAILLE_CASE);
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posx += TAILLE_CASE;
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posx -= 1;
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posy -= 1;
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}
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posy += TAILLE_CASE;
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posx = TAILLE_CASE;
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}
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2023-12-21 11:33:41 +01:00
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snprintf(timer,6,"%02d:%02d", 0, 0);
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2023-12-07 14:02:18 +01:00
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ChoisirCouleurDessin(CouleurParComposante(255,255,255));
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EcrireTexte(10,760,timer,2);
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2023-12-19 15:44:28 +01:00
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2023-12-18 13:36:17 +01:00
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2023-12-07 14:02:18 +01:00
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for (i = 0; i < segment; i++){
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2023-12-18 17:05:44 +01:00
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AfficherSprite(serpent, 500-(i*20), 360);
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pos_x[i]=500-(i*20);
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pos_y[i]=360;
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2023-12-07 14:02:18 +01:00
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old_y[i]=pos_y[i];
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old_x[i]=pos_x[i];
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}
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srand(time(NULL));
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for (p = 0; p < 5; p++) {
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pommex[p] = ((rand() % (58)+1)*20);
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2023-12-10 12:09:56 +01:00
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pommey[p] = ((rand() % (34)+1)*20);
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2023-12-07 14:02:18 +01:00
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AfficherSprite(pomme, pommex[p], pommey[p]);
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}
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}
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2023-12-10 13:11:43 +01:00
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2023-12-10 14:52:16 +01:00
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/*création du menu d'accueil*/
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void MenuDebut(){
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imageMenu=ChargerSprite("IMG/menu1.png");
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AfficherSprite(imageMenu,0,0);
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2023-12-21 12:12:52 +01:00
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ChoisirCouleurDessin(CouleurParComposante(255,255,255));
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/*EcrireTexte(450,100,"JEU DU SERPENT",2);*/
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EcrireTexte(410,650,"Appuyer sur Q pour quitter",2);
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EcrireTexte(290,750,"Appuyer sur Fleche de Droite pour lancer le jeu",2);
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2023-12-10 14:52:16 +01:00
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}
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2023-12-07 14:02:18 +01:00
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/*Apparition aléatoire des pommes*/
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2023-12-19 15:44:28 +01:00
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void Pomme(int pomme){
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2023-12-07 14:02:18 +01:00
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for (pp = 0; pp < 5; ++pp) {
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AfficherSprite(pomme, pommex[pp], pommey[pp]);
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}
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2023-12-10 13:11:43 +01:00
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}
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